Category: Microsoft

  • Crackdown 2 (E3 2009 Trailer)

    Game Title: Crackdown 2 Systems: Microsoft XBOX 360 Publisher: Microsoft Game Studios Developer: Ruffian Games Game Description: The sequel to the award-winning vertical-world adventure, Crackdown 2 is the ultimate open-ended world action experience, only available on Xbox 360®. The game lets you be judge, jury, and executioner for a huge, fully explorable city. Crackdown 2 takes multiplayer gaming to unprecedented levels for the ultimate co-op and competitive multiplayer experience, providing you and your friends with the complete freedom to explore, destroy, and play your way as you restore justice and peace to Pacific City—by any means necessary.

  • Alan Wake (E3 2009 Trailer)

    Game Title: Alan Wake Systems: Microsoft XBOX 360 Publisher: Microsoft Game Studios Developer: Remedy Entertainment Game Description: In this long-awaited exclusive Xbox 360 title, fill the shoes of one Alan Wake, a man who makes his living from the terror of others as a best-selling suspense novelist. Trapped in the deceptively peaceful Washington town of Bright Falls, where he came to escape the trauma of losing his fiancée, Alan must piece together a mystery to prevent himself from being trapped inside a nightmarish world forever. An intense psychological thriller from Remedy, the creators of Max Payne, Alan Wake raises the bar for future games, creating a true cinematic experience. Explore an expansive world filled with missions, unique puzzles, intense combat, and horrifying enemies. Dig into a twisting and multi-layered story filled with suspense, engaging characters, and shocking revelations. Intense psychological thriller: Alan Wake delivers a deeply psychological and finely crafted plot that raises the bar for storytelling in video games. The riveting story of Alan Wake is propelled by a movie-like atmosphere, compelling situations, memorable characters, and real-time pacing. Remedy has a record of creating and developing games with unique cinematic presentation and exceptionally high production values. Light as a combat element: As Wake journeys deeper into the mystery of Bright Falls, the shadows close in around him. When darkness descends, light becomes his only ally as he fights his way to daybreak. This poses a severe problem for Alan Wake since his enemies seemingly gain strength from the shadows, and before long, light itself becomes his greatest ally. Players must skillfully combine their use of light with more conventional weapons to stand a chance. Realistic, interactive environment: Set in the town of Bright Falls, the hyper-detailed environments of the Pacific Northwest play an important role, as even the change in daylight and weather will profoundly affect the characters and enemies in Alan Wake. The game's advanced rendering engine provides amazingly realistic environments that bring this world to detailed life—from the lush forest of evergreen trees to the quaint small-town buildings and streets. The world of Alan Wake is alive and real. Episodic narrative: The mission-based structure of Alan Wake creates an episodic narrative similar to a deeply structured dramatic television series, such as Twin Peaks and X-Files. As the episodes progress, gameplay evolves to introduce new elements and characters, escalating the level of threat and action in the game.

  • Project Natal (E3 2009 Milo Trailer)

    Game Title: Project Natal Systems: Microsoft XBOX 360 Game Description: Introducing Project Natal, a revolutionary new way to play: no controller required. See a ball? Kick it, hit it, trap it or catch it. If you know how to move your hands, shake your hips or speak you and your friends can jump into the fun -- the only experience needed is life experience.

  • Project Natal (E3 2009 Announcement)

    Game Title: Project Natal Systems: Microsoft XBOX 360 Game Description: Introducing Project Natal, a revolutionary new way to play: no controller required. See a ball? Kick it, hit it, trap it or catch it. If you know how to move your hands, shake your hips or speak you and your friends can jump into the fun -- the only experience needed is life experience.